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AgeCommit message (Expand)Author
2011-04-26comments in desktop Makefile and added license to desktop source fileHEADv0.1masterJosh Kropf
2011-04-26added eclipse project files for desktop and androidJosh Kropf
2011-04-26added license and readme filesJosh Kropf
2011-04-23changed the size of ball texture to be a power of twoJosh Kropf
2011-04-23added license block to source in iOS projectJosh Kropf
2011-04-23added command line build script for androidJosh Kropf
2011-04-23commented most of the common framework codeJosh Kropf
2011-04-21added mingw detection in MakefileJosh Kropf
2011-04-21fixed compile error in mingw due to missing uint typeJosh Kropf
2011-04-21formatting cleanup and typo correctionJosh Kropf
2011-04-20accelerometer support on iOSJosh Kropf
2011-04-19experimenting with different box2d parametersJosh Kropf
2011-04-19fixed compile error due missing cast in call to queueActionJosh Kropf
2011-04-19some comments for the android codeJosh Kropf
2011-04-19added several new font coloursJosh Kropf
2011-04-19renamed font text... more colours comingJosh Kropf
2011-04-19some refactoring in android to make pause/resume play nice with asset loadingJosh Kropf
2011-04-19use stl swap() function for sake of looking neat/tiddyJosh Kropf
2011-04-19added rudimentary event handling system and added tilt support to androidJosh Kropf
2011-04-18cleaner way of loading assets on androidJosh Kropf
2011-04-18decrement count in list class when removing elementsJosh Kropf
2011-04-17account for variable frame rate for physics simulation time stepJosh Kropf
2011-04-17doubled the size of the font textureJosh Kropf
2011-04-14project settings to allow self signing on iOSJosh Kropf
2011-04-14updated iOS code to support asset loadingJosh Kropf
2011-04-14moved origin of text printing from center of character to bottom left cornerJosh Kropf
2011-04-14load shaders from files instead of compiling into binaryJosh Kropf
2011-04-14new class for drawing fixed width font from a textureJosh Kropf
2011-04-12inlined getter methodsJosh Kropf
2011-04-12fixed link error on desktop caused by new logging apiJosh Kropf
2011-04-12Merge remote-tracking branch 'remotes/slashdev/assets' into assetsJosh Kropf
2011-04-12simplified the logging api and implemented asset loading on desktopjosh
2011-04-12asset loading api with initial implementation for androidJosh Kropf
2011-04-11destroy sprites before box2d world object; fixes crash on androidJosh Kropf
2011-04-10added support for landscape orientation on iOSJosh Kropf
2011-04-10fixed incorrect iphone detection macroJosh Kropf
2011-04-10first draft of iOS portJosh Kropf
2011-04-10fixed compile errors in android project when using java 1.5Josh Kropf
2011-04-09delete sprites after they fall asleepJosh Kropf
2011-04-09fixed invalid thread access when handling touch events on androidJosh Kropf
2011-04-09brough android up to date with rest of code baseJosh Kropf
2011-04-09ensure assignment to v_texcoord in vertex shader is vec2Josh Kropf
2011-04-08added rotation handling to the spritesJosh Kropf
2011-04-08fixed bug in linked list causing at most one element in the listJosh Kropf
2011-04-08sprite animation using box2d simulationJosh Kropf
2011-04-08fixed compile error due to unimplemented method and added OSX supportJosh Kropf
2011-04-08added box2d library and integrating it with the projectJosh Kropf
2011-04-05generate ball texture asset headerjosh
2011-04-05modified texture loading to work with androidJosh Kropf
2011-04-03basic 2d texture supportJosh Kropf