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authorJosh Kropf <josh@slashdev.ca>2010-05-25 14:06:52 (GMT)
committerJosh Kropf <josh@slashdev.ca>2010-05-25 14:06:52 (GMT)
commit35aef5771de9fd4dccadae4ec363a3255e6760ba (patch)
treee5d00a66ae425316dba9f8652df0efb59ed613ad
downloadps3-teensy-hid-master.zip
ps3-teensy-hid-master.tar.gz
ps3-teensy-hid-master.tar.bz2
Initial commit on ps3 teensy hid projectHEADmaster
-rw-r--r--ps3-teensy-hid-v1.brdbin0 -> 11442 bytes
-rw-r--r--ps3-teensy-hid-v1.schbin0 -> 9893 bytes
-rw-r--r--ps3-teensy-hid-v11.brdbin0 -> 12425 bytes
-rw-r--r--ps3-teensy-hid-v11.schbin0 -> 10060 bytes
-rw-r--r--ps3-teensy-hid.hex113
-rw-r--r--src/LICENSE674
-rw-r--r--src/Makefile614
-rw-r--r--src/gamepad.c206
-rw-r--r--src/usb_gamepad.c594
-rw-r--r--src/usb_gamepad.h134
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diff --git a/src/LICENSE b/src/LICENSE
new file mode 100644
index 0000000..94a9ed0
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+++ b/src/LICENSE
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+ GNU GENERAL PUBLIC LICENSE
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+under those permissions, but the entire Program remains governed by
+this License without regard to the additional permissions.
+
+ When you convey a copy of a covered work, you may at your option
+remove any additional permissions from that copy, or from any part of
+it. (Additional permissions may be written to require their own
+removal in certain cases when you modify the work.) You may place
+additional permissions on material, added by you to a covered work,
+for which you have or can give appropriate copyright permission.
+
+ Notwithstanding any other provision of this License, for material you
+add to a covered work, you may (if authorized by the copyright holders of
+that material) supplement the terms of this License with terms:
+
+ a) Disclaiming warranty or limiting liability differently from the
+ terms of sections 15 and 16 of this License; or
+
+ b) Requiring preservation of specified reasonable legal notices or
+ author attributions in that material or in the Appropriate Legal
+ Notices displayed by works containing it; or
+
+ c) Prohibiting misrepresentation of the origin of that material, or
+ requiring that modified versions of such material be marked in
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+
+ d) Limiting the use for publicity purposes of names of licensors or
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+
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+
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+ material by anyone who conveys the material (or modified versions of
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+
+ All other non-permissive additional terms are considered "further
+restrictions" within the meaning of section 10. If the Program as you
+received it, or any part of it, contains a notice stating that it is
+governed by this License along with a term that is a further
+restriction, you may remove that term. If a license document contains
+a further restriction but permits relicensing or conveying under this
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+
+ If you add terms to a covered work in accord with this section, you
+must place, in the relevant source files, a statement of the
+additional terms that apply to those files, or a notice indicating
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+
+ Additional terms, permissive or non-permissive, may be stated in the
+form of a separately written license, or stated as exceptions;
+the above requirements apply either way.
+
+ 8. Termination.
+
+ You may not propagate or modify a covered work except as expressly
+provided under this License. Any attempt otherwise to propagate or
+modify it is void, and will automatically terminate your rights under
+this License (including any patent licenses granted under the third
+paragraph of section 11).
+
+ However, if you cease all violation of this License, then your
+license from a particular copyright holder is reinstated (a)
+provisionally, unless and until the copyright holder explicitly and
+finally terminates your license, and (b) permanently, if the copyright
+holder fails to notify you of the violation by some reasonable means
+prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+reinstated permanently if the copyright holder notifies you of the
+violation by some reasonable means, this is the first time you have
+received notice of violation of this License (for any work) from that
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+your receipt of the notice.
+
+ Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
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+reinstated, you do not qualify to receive new licenses for the same
+material under section 10.
+
+ 9. Acceptance Not Required for Having Copies.
+
+ You are not required to accept this License in order to receive or
+run a copy of the Program. Ancillary propagation of a covered work
+occurring solely as a consequence of using peer-to-peer transmission
+to receive a copy likewise does not require acceptance. However,
+nothing other than this License grants you permission to propagate or
+modify any covered work. These actions infringe copyright if you do
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+covered work, you indicate your acceptance of this License to do so.
+
+ 10. Automatic Licensing of Downstream Recipients.
+
+ Each time you convey a covered work, the recipient automatically
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+propagate that work, subject to this License. You are not responsible
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+
+ An "entity transaction" is a transaction transferring control of an
+organization, or substantially all assets of one, or subdividing an
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+
+ You may not impose any further restrictions on the exercise of the
+rights granted or affirmed under this License. For example, you may
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+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based. The
+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
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+hereafter acquired, that would be infringed by some manner, permitted
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+but do not include claims that would be infringed only as a
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+
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+patent license under the contributor's essential patent claims, to
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+
+ In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement). To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
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+
+ If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
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+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+ If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
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+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
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+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
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+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/src/Makefile b/src/Makefile
new file mode 100644
index 0000000..b27f096
--- /dev/null
+++ b/src/Makefile
@@ -0,0 +1,614 @@
+# Hey Emacs, this is a -*- makefile -*-
+#----------------------------------------------------------------------------
+# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
+#
+# Released to the Public Domain
+#
+# Additional material for this makefile was written by:
+# Peter Fleury
+# Tim Henigan
+# Colin O'Flynn
+# Reiner Patommel
+# Markus Pfaff
+# Sander Pool
+# Frederik Rouleau
+# Carlos Lamas
+#
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device, using avrdude.
+# Please customize the avrdude settings below first!
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+
+# Target file name (without extension).
+TARGET = gamepad
+
+
+# List C source files here. (C dependencies are automatically generated.)
+SRC = $(TARGET).c \
+ usb_gamepad.c
+
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+#
+#MCU = at90usb162 # Teensy 1.0
+#MCU = atmega32u4 # Teensy 2.0
+#MCU = at90usb646 # Teensy++ 1.0
+MCU = at90usb1286 # Teensy++ 2.0
+
+
+# Processor frequency.
+# Normally the first thing your program should do is set the clock prescaler,
+# so your program will run at the correct speed. You should also set this
+# variable to same clock speed. The _delay_ms() macro uses this, and many
+# examples use this variable to calculate timings. Do not add a "UL" here.
+F_CPU = 16000000
+
+
+# Output format. (can be srec, ihex, binary)
+FORMAT = ihex
+
+
+# Object files directory
+# To put object files in current directory, use a dot (.), do NOT make
+# this an empty or blank macro!
+OBJDIR = .
+
+
+# List C++ source files here. (C dependencies are automatically generated.)
+CPPSRC =
+
+
+# List Assembler source files here.
+# Make them always end in a capital .S. Files ending in a lowercase .s
+# will not be considered source files but generated files (assembler
+# output from the compiler), and will be deleted upon "make clean"!
+# Even though the DOS/Win* filesystem matches both .s and .S the same,
+# it will preserve the spelling of the filenames, and gcc itself does
+# care about how the name is spelled on its command-line.
+ASRC =
+
+
+# Optimization level, can be [0, 1, 2, 3, s].
+# 0 = turn off optimization. s = optimize for size.
+# (Note: 3 is not always the best optimization level. See avr-libc FAQ.)
+OPT = s
+
+
+# Debugging format.
+# Native formats for AVR-GCC's -g are dwarf-2 [default] or stabs.
+# AVR Studio 4.10 requires dwarf-2.
+# AVR [Extended] COFF format requires stabs, plus an avr-objcopy run.
+DEBUG = dwarf-2
+
+
+# List any extra directories to look for include files here.
+# Each directory must be seperated by a space.
+# Use forward slashes for directory separators.
+# For a directory that has spaces, enclose it in quotes.
+EXTRAINCDIRS =
+
+
+# Compiler flag to set the C Standard level.
+# c89 = "ANSI" C
+# gnu89 = c89 plus GCC extensions
+# c99 = ISO C99 standard (not yet fully implemented)
+# gnu99 = c99 plus GCC extensions
+CSTANDARD = -std=gnu99
+
+
+# Place -D or -U options here for C sources
+CDEFS = -DF_CPU=$(F_CPU)UL
+
+
+# Place -D or -U options here for ASM sources
+ADEFS = -DF_CPU=$(F_CPU)
+
+
+# Place -D or -U options here for C++ sources
+CPPDEFS = -DF_CPU=$(F_CPU)UL
+#CPPDEFS += -D__STDC_LIMIT_MACROS
+#CPPDEFS += -D__STDC_CONSTANT_MACROS
+
+
+
+#---------------- Compiler Options C ----------------
+# -g*: generate debugging information
+# -O*: optimization level
+# -f...: tuning, see GCC manual and avr-libc documentation
+# -Wall...: warning level
+# -Wa,...: tell GCC to pass this to the assembler.
+# -adhlns...: create assembler listing
+CFLAGS = -g$(DEBUG)
+CFLAGS += $(CDEFS)
+CFLAGS += -O$(OPT)
+CFLAGS += -funsigned-char
+CFLAGS += -funsigned-bitfields
+CFLAGS += -ffunction-sections
+CFLAGS += -fpack-struct
+CFLAGS += -fshort-enums
+CFLAGS += -Wall
+CFLAGS += -Wstrict-prototypes
+#CFLAGS += -mshort-calls
+#CFLAGS += -fno-unit-at-a-time
+#CFLAGS += -Wundef
+#CFLAGS += -Wunreachable-code
+#CFLAGS += -Wsign-compare
+CFLAGS += -Wa,-adhlns=$(<:%.c=$(OBJDIR)/%.lst)
+CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
+CFLAGS += $(CSTANDARD)
+
+
+#---------------- Compiler Options C++ ----------------
+# -g*: generate debugging information
+# -O*: optimization level
+# -f...: tuning, see GCC manual and avr-libc documentation
+# -Wall...: warning level
+# -Wa,...: tell GCC to pass this to the assembler.
+# -adhlns...: create assembler listing
+CPPFLAGS = -g$(DEBUG)
+CPPFLAGS += $(CPPDEFS)
+CPPFLAGS += -O$(OPT)
+CPPFLAGS += -funsigned-char
+CPPFLAGS += -funsigned-bitfields
+CPPFLAGS += -fpack-struct
+CPPFLAGS += -fshort-enums
+CPPFLAGS += -fno-exceptions
+CPPFLAGS += -Wall
+CPPFLAGS += -Wundef
+#CPPFLAGS += -mshort-calls
+#CPPFLAGS += -fno-unit-at-a-time
+#CPPFLAGS += -Wstrict-prototypes
+#CPPFLAGS += -Wunreachable-code
+#CPPFLAGS += -Wsign-compare
+CPPFLAGS += -Wa,-adhlns=$(<:%.cpp=$(OBJDIR)/%.lst)
+CPPFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
+#CPPFLAGS += $(CSTANDARD)
+
+
+#---------------- Assembler Options ----------------
+# -Wa,...: tell GCC to pass this to the assembler.
+# -adhlns: create listing
+# -gstabs: have the assembler create line number information; note that
+# for use in COFF files, additional information about filenames
+# and function names needs to be present in the assembler source
+# files -- see avr-libc docs [FIXME: not yet described there]
+# -listing-cont-lines: Sets the maximum number of continuation lines of hex
+# dump that will be displayed for a given single line of source input.
+ASFLAGS = $(ADEFS) -Wa,-adhlns=$(<:%.S=$(OBJDIR)/%.lst),-gstabs,--listing-cont-lines=100
+
+
+#---------------- Library Options ----------------
+# Minimalistic printf version
+PRINTF_LIB_MIN = -Wl,-u,vfprintf -lprintf_min
+
+# Floating point printf version (requires MATH_LIB = -lm below)
+PRINTF_LIB_FLOAT = -Wl,-u,vfprintf -lprintf_flt
+
+# If this is left blank, then it will use the Standard printf version.
+PRINTF_LIB =
+#PRINTF_LIB = $(PRINTF_LIB_MIN)
+#PRINTF_LIB = $(PRINTF_LIB_FLOAT)
+
+
+# Minimalistic scanf version
+SCANF_LIB_MIN = -Wl,-u,vfscanf -lscanf_min
+
+# Floating point + %[ scanf version (requires MATH_LIB = -lm below)
+SCANF_LIB_FLOAT = -Wl,-u,vfscanf -lscanf_flt
+
+# If this is left blank, then it will use the Standard scanf version.
+SCANF_LIB =
+#SCANF_LIB = $(SCANF_LIB_MIN)
+#SCANF_LIB = $(SCANF_LIB_FLOAT)
+
+
+MATH_LIB = -lm
+
+
+# List any extra directories to look for libraries here.
+# Each directory must be seperated by a space.
+# Use forward slashes for directory separators.
+# For a directory that has spaces, enclose it in quotes.
+EXTRALIBDIRS =
+
+
+
+#---------------- External Memory Options ----------------
+
+# 64 KB of external RAM, starting after internal RAM (ATmega128!),
+# used for variables (.data/.bss) and heap (malloc()).
+#EXTMEMOPTS = -Wl,-Tdata=0x801100,--defsym=__heap_end=0x80ffff
+
+# 64 KB of external RAM, starting after internal RAM (ATmega128!),
+# only used for heap (malloc()).
+#EXTMEMOPTS = -Wl,--section-start,.data=0x801100,--defsym=__heap_end=0x80ffff
+
+EXTMEMOPTS =
+
+
+
+#---------------- Linker Options ----------------
+# -Wl,...: tell GCC to pass this to linker.
+# -Map: create map file
+# --cref: add cross reference to map file
+LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
+LDFLAGS += -Wl,--relax
+LDFLAGS += -Wl,--gc-sections
+LDFLAGS += $(EXTMEMOPTS)
+LDFLAGS += $(patsubst %,-L%,$(EXTRALIBDIRS))
+LDFLAGS += $(PRINTF_LIB) $(SCANF_LIB) $(MATH_LIB)
+#LDFLAGS += -T linker_script.x
+
+
+
+#---------------- Programming Options (avrdude) ----------------
+
+# Programming hardware
+# Type: avrdude -c ?
+# to get a full listing.
+#
+AVRDUDE_PROGRAMMER = stk500v2
+
+# com1 = serial port. Use lpt1 to connect to parallel port.
+AVRDUDE_PORT = com1 # programmer connected to serial device
+
+AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
+#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep
+
+
+# Uncomment the following if you want avrdude's erase cycle counter.
+# Note that this counter needs to be initialized first using -Yn,
+# see avrdude manual.
+#AVRDUDE_ERASE_COUNTER = -y
+
+# Uncomment the following if you do /not/ wish a verification to be
+# performed after programming the device.
+#AVRDUDE_NO_VERIFY = -V
+
+# Increase verbosity level. Please use this when submitting bug
+# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
+# to submit bug reports.
+#AVRDUDE_VERBOSE = -v -v
+
+AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
+AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
+AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
+AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)
+
+
+
+#---------------- Debugging Options ----------------
+
+# For simulavr only - target MCU frequency.
+DEBUG_MFREQ = $(F_CPU)
+
+# Set the DEBUG_UI to either gdb or insight.
+# DEBUG_UI = gdb
+DEBUG_UI = insight
+
+# Set the debugging back-end to either avarice, simulavr.
+DEBUG_BACKEND = avarice
+#DEBUG_BACKEND = simulavr
+
+# GDB Init Filename.
+GDBINIT_FILE = __avr_gdbinit
+
+# When using avarice settings for the JTAG
+JTAG_DEV = /dev/com1
+
+# Debugging port used to communicate between GDB / avarice / simulavr.
+DEBUG_PORT = 4242
+
+# Debugging host used to communicate between GDB / avarice / simulavr, normally
+# just set to localhost unless doing some sort of crazy debugging when
+# avarice is running on a different computer.
+DEBUG_HOST = localhost
+
+
+
+#============================================================================
+
+
+# Define programs and commands.
+SHELL = sh
+CC = avr-gcc
+OBJCOPY = avr-objcopy
+OBJDUMP = avr-objdump
+SIZE = avr-size
+AR = avr-ar rcs
+NM = avr-nm
+AVRDUDE = avrdude
+REMOVE = rm -f
+REMOVEDIR = rm -rf
+COPY = cp
+WINSHELL = cmd
+
+
+# Define Messages
+# English
+MSG_ERRORS_NONE = Errors: none
+MSG_BEGIN = -------- begin --------
+MSG_END = -------- end --------
+MSG_SIZE_BEFORE = Size before:
+MSG_SIZE_AFTER = Size after:
+MSG_COFF = Converting to AVR COFF:
+MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
+MSG_FLASH = Creating load file for Flash:
+MSG_EEPROM = Creating load file for EEPROM:
+MSG_EXTENDED_LISTING = Creating Extended Listing:
+MSG_SYMBOL_TABLE = Creating Symbol Table:
+MSG_LINKING = Linking:
+MSG_COMPILING = Compiling C:
+MSG_COMPILING_CPP = Compiling C++:
+MSG_ASSEMBLING = Assembling:
+MSG_CLEANING = Cleaning project:
+MSG_CREATING_LIBRARY = Creating library:
+
+
+
+
+# Define all object files.
+OBJ = $(SRC:%.c=$(OBJDIR)/%.o) $(CPPSRC:%.cpp=$(OBJDIR)/%.o) $(ASRC:%.S=$(OBJDIR)/%.o)
+
+# Define all listing files.
+LST = $(SRC:%.c=$(OBJDIR)/%.lst) $(CPPSRC:%.cpp=$(OBJDIR)/%.lst) $(ASRC:%.S=$(OBJDIR)/%.lst)
+
+
+# Compiler flags to generate dependency files.
+GENDEPFLAGS = -MMD -MP -MF .dep/$(@F).d
+
+
+# Combine all necessary flags and optional flags.
+# Add target processor to flags.
+ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS) $(GENDEPFLAGS)
+ALL_CPPFLAGS = -mmcu=$(MCU) -I. -x c++ $(CPPFLAGS) $(GENDEPFLAGS)
+ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)
+
+
+
+
+
+# Default target.
+all: begin gccversion sizebefore build sizeafter end
+
+# Change the build target to build a HEX file or a library.
+build: elf hex eep lss sym
+#build: lib
+
+
+elf: $(TARGET).elf
+hex: $(TARGET).hex
+eep: $(TARGET).eep
+lss: $(TARGET).lss
+sym: $(TARGET).sym
+LIBNAME=lib$(TARGET).a
+lib: $(LIBNAME)
+
+
+
+# Eye candy.
+# AVR Studio 3.x does not check make's exit code but relies on
+# the following magic strings to be generated by the compile job.
+begin:
+ @echo
+ @echo $(MSG_BEGIN)
+
+end:
+ @echo $(MSG_END)
+ @echo
+
+
+# Display size of file.
+HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
+#ELFSIZE = $(SIZE) --mcu=$(MCU) --format=avr $(TARGET).elf
+ELFSIZE = $(SIZE) $(TARGET).elf
+
+sizebefore:
+ @if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); \
+ 2>/dev/null; echo; fi
+
+sizeafter:
+ @if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); \
+ 2>/dev/null; echo; fi
+
+
+
+# Display compiler version information.
+gccversion :
+ @$(CC) --version
+
+
+
+# Program the device.
+program: $(TARGET).hex $(TARGET).eep
+ $(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
+
+
+# Generate avr-gdb config/init file which does the following:
+# define the reset signal, load the target file, connect to target, and set
+# a breakpoint at main().
+gdb-config:
+ @$(REMOVE) $(GDBINIT_FILE)
+ @echo define reset >> $(GDBINIT_FILE)
+ @echo SIGNAL SIGHUP >> $(GDBINIT_FILE)
+ @echo end >> $(GDBINIT_FILE)
+ @echo file $(TARGET).elf >> $(GDBINIT_FILE)
+ @echo target remote $(DEBUG_HOST):$(DEBUG_PORT) >> $(GDBINIT_FILE)
+ifeq ($(DEBUG_BACKEND),simulavr)
+ @echo load >> $(GDBINIT_FILE)
+endif
+ @echo break main >> $(GDBINIT_FILE)
+
+debug: gdb-config $(TARGET).elf
+ifeq ($(DEBUG_BACKEND), avarice)
+ @echo Starting AVaRICE - Press enter when "waiting to connect" message displays.
+ @$(WINSHELL) /c start avarice --jtag $(JTAG_DEV) --erase --program --file \
+ $(TARGET).elf $(DEBUG_HOST):$(DEBUG_PORT)
+ @$(WINSHELL) /c pause
+
+else
+ @$(WINSHELL) /c start simulavr --gdbserver --device $(MCU) --clock-freq \
+ $(DEBUG_MFREQ) --port $(DEBUG_PORT)
+endif
+ @$(WINSHELL) /c start avr-$(DEBUG_UI) --command=$(GDBINIT_FILE)
+
+
+
+
+# Convert ELF to COFF for use in debugging / simulating in AVR Studio or VMLAB.
+COFFCONVERT = $(OBJCOPY) --debugging
+COFFCONVERT += --change-section-address .data-0x800000
+COFFCONVERT += --change-section-address .bss-0x800000
+COFFCONVERT += --change-section-address .noinit-0x800000
+COFFCONVERT += --change-section-address .eeprom-0x810000
+
+
+
+coff: $(TARGET).elf
+ @echo
+ @echo $(MSG_COFF) $(TARGET).cof
+ $(COFFCONVERT) -O coff-avr $< $(TARGET).cof
+
+
+extcoff: $(TARGET).elf
+ @echo
+ @echo $(MSG_EXTENDED_COFF) $(TARGET).cof
+ $(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof
+
+
+
+# Create final output files (.hex, .eep) from ELF output file.
+%.hex: %.elf
+ @echo
+ @echo $(MSG_FLASH) $@
+ $(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock -R .signature $< $@
+
+%.eep: %.elf
+ @echo
+ @echo $(MSG_EEPROM) $@
+ -$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
+ --change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $@ || exit 0
+
+# Create extended listing file from ELF output file.
+%.lss: %.elf
+ @echo
+ @echo $(MSG_EXTENDED_LISTING) $@
+ $(OBJDUMP) -h -S -z $< > $@
+
+# Create a symbol table from ELF output file.
+%.sym: %.elf
+ @echo
+ @echo $(MSG_SYMBOL_TABLE) $@
+ $(NM) -n $< > $@
+
+
+
+# Create library from object files.
+.SECONDARY : $(TARGET).a
+.PRECIOUS : $(OBJ)
+%.a: $(OBJ)
+ @echo
+ @echo $(MSG_CREATING_LIBRARY) $@
+ $(AR) $@ $(OBJ)
+
+
+# Link: create ELF output file from object files.
+.SECONDARY : $(TARGET).elf
+.PRECIOUS : $(OBJ)
+%.elf: $(OBJ)
+ @echo
+ @echo $(MSG_LINKING) $@
+ $(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS)
+
+
+# Compile: create object files from C source files.
+$(OBJDIR)/%.o : %.c
+ @echo
+ @echo $(MSG_COMPILING) $<
+ $(CC) -c $(ALL_CFLAGS) $< -o $@
+
+
+# Compile: create object files from C++ source files.
+$(OBJDIR)/%.o : %.cpp
+ @echo
+ @echo $(MSG_COMPILING_CPP) $<
+ $(CC) -c $(ALL_CPPFLAGS) $< -o $@
+
+
+# Compile: create assembler files from C source files.
+%.s : %.c
+ $(CC) -S $(ALL_CFLAGS) $< -o $@
+
+
+# Compile: create assembler files from C++ source files.
+%.s : %.cpp
+ $(CC) -S $(ALL_CPPFLAGS) $< -o $@
+
+
+# Assemble: create object files from assembler source files.
+$(OBJDIR)/%.o : %.S
+ @echo
+ @echo $(MSG_ASSEMBLING) $<
+ $(CC) -c $(ALL_ASFLAGS) $< -o $@
+
+
+# Create preprocessed source for use in sending a bug report.
+%.i : %.c
+ $(CC) -E -mmcu=$(MCU) -I. $(CFLAGS) $< -o $@
+
+
+# Target: clean project.
+clean: begin clean_list end
+
+clean_list :
+ @echo
+ @echo $(MSG_CLEANING)
+ $(REMOVE) $(TARGET).hex
+ $(REMOVE) $(TARGET).eep
+ $(REMOVE) $(TARGET).cof
+ $(REMOVE) $(TARGET).elf
+ $(REMOVE) $(TARGET).map
+ $(REMOVE) $(TARGET).sym
+ $(REMOVE) $(TARGET).lss
+ $(REMOVE) $(SRC:%.c=$(OBJDIR)/%.o)
+ $(REMOVE) $(SRC:%.c=$(OBJDIR)/%.lst)
+ $(REMOVE) $(SRC:.c=.s)
+ $(REMOVE) $(SRC:.c=.d)
+ $(REMOVE) $(SRC:.c=.i)
+ $(REMOVEDIR) .dep
+
+
+# Create object files directory
+$(shell mkdir $(OBJDIR) 2>/dev/null)
+
+
+# Include the dependency files.
+-include $(shell mkdir .dep 2>/dev/null) $(wildcard .dep/*)
+
+
+# Listing of phony targets.
+.PHONY : all begin finish end sizebefore sizeafter gccversion \
+build elf hex eep lss sym coff extcoff \
+clean clean_list program debug gdb-config
diff --git a/src/gamepad.c b/src/gamepad.c
new file mode 100644
index 0000000..20e7062
--- /dev/null
+++ b/src/gamepad.c
@@ -0,0 +1,206 @@
+/* PS3 Teensy HID Gamepad
+ * Copyright (C) 2010 Josh Kropf <josh@slashdev.ca>
+ *
+ * Based on works by:
+ * grunskis <http://github.com/grunskis/gamepad>
+ * Toodles <http://forums.shoryuken.com/showthread.php?t=131230>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Keyboard example for Teensy USB Development Board
+ * http://www.pjrc.com/teensy/usb_keyboard.html
+ * Copyright (c) 2008 PJRC.COM, LLC
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include <avr/io.h>
+#include <util/delay.h>
+#include "usb_gamepad.h"
+
+#define LED_CONFIG (DDRD |= (1<<6))
+#define LED_OFF (PORTD &= ~(1<<6))
+#define LED_ON (PORTD |= (1<<6))
+
+#define CPU_PRESCALE(n) (CLKPR = 0x80, CLKPR = (n))
+
+#define BTN_CROSS (1 << 0)
+#define BTN_SQUARE (1 << 1)
+#define BTN_TRIANGLE (1 << 2)
+#define BTN_CIRCLE (1 << 3)
+
+#define BTN_R1 (1 << 4)
+#define BTN_R2 (1 << 5)
+#define BTN_L1 (1 << 6)
+#define BTN_L2 (1 << 7)
+
+#define PORT1 PORTB
+#define PORT1_PINS (BTN_CROSS | BTN_SQUARE | BTN_TRIANGLE | \
+ BTN_CIRCLE | BTN_R1 | BTN_R2 | BTN_L1 | BTN_L2)
+
+#define BTN_CROSS_ON (PINB & BTN_CROSS) == 0
+#define BTN_SQUARE_ON (PINB & BTN_SQUARE) == 0
+#define BTN_TRIANGLE_ON (PINB & BTN_TRIANGLE) == 0
+#define BTN_CIRCLE_ON (PINB & BTN_CIRCLE) == 0
+
+#define BTN_R1_ON (PINB & BTN_R1) == 0
+#define BTN_R2_ON (PINB & BTN_R2) == 0
+#define BTN_L1_ON (PINB & BTN_L1) == 0
+#define BTN_L2_ON (PINB & BTN_L2) == 0
+
+#define JOYSTICK_RIGHT (1 << 0)
+#define JOYSTICK_LEFT (1 << 1)
+#define JOYSTICK_UP (1 << 2)
+#define JOYSTICK_DOWN (1 << 3)
+
+#define BTN_START (1 << 4)
+#define BTN_SELECT (1 << 5)
+#define BTN_PS (1 << 7)
+
+#define PORT2 PORTD
+#define PORT2_PINS (JOYSTICK_LEFT | JOYSTICK_RIGHT | JOYSTICK_UP | \
+ JOYSTICK_DOWN | BTN_START | BTN_SELECT | BTN_PS)
+
+#define JOYSTICK_RIGHT_ON (PIND & JOYSTICK_RIGHT) == 0
+#define JOYSTICK_LEFT_ON (PIND & JOYSTICK_LEFT) == 0
+#define JOYSTICK_UP_ON (PIND & JOYSTICK_UP) == 0
+#define JOYSTICK_DOWN_ON (PIND & JOYSTICK_DOWN) == 0
+
+#define BTN_START_ON (PIND & BTN_START) == 0
+#define BTN_SELECT_ON (PIND & BTN_SELECT) == 0
+#define BTN_PS_ON (PIND & BTN_PS) == 0
+
+int main(void) {
+ // set for 16 MHz clock
+ CPU_PRESCALE(0);
+
+ // enable pull-ups on button & joystick pins
+ PORT1 = PORT1_PINS;
+ PORT2 = PORT2_PINS;
+
+ LED_CONFIG;
+ LED_ON; // power up led on startup for 1 sec
+
+ // Initialize the USB, and then wait for the host to set configuration.
+ // If the Teensy is powered without a PC connected to the USB port,
+ // this will wait forever.
+ usb_init();
+ while (!usb_configured()) /* wait */ ;
+
+ // Wait an extra second for the PC's operating system to load drivers
+ // and do whatever it does to actually be ready for input
+ _delay_ms(1000);
+
+ LED_OFF;
+
+ while (1) {
+ usb_gamepad_reset_state();
+
+ if (JOYSTICK_UP_ON) {
+ gamepad_state.direction = 0;
+ if (JOYSTICK_LEFT_ON) {
+ gamepad_state.direction = 7;
+ } else if (JOYSTICK_RIGHT_ON) {
+ gamepad_state.direction = 1;
+ }
+ } else {
+ if (JOYSTICK_DOWN_ON) {
+ gamepad_state.direction = 4;
+ if (JOYSTICK_LEFT_ON) {
+ gamepad_state.direction = 5;
+ } else if (JOYSTICK_RIGHT_ON) {
+ gamepad_state.direction = 3;
+ }
+ } else {
+ if (JOYSTICK_LEFT_ON) {
+ gamepad_state.direction = 6;
+ } else if (JOYSTICK_RIGHT_ON) {
+ gamepad_state.direction = 2;
+ }
+ }
+ }
+
+ if (BTN_CROSS_ON) {
+ gamepad_state.cross_btn = 1;
+ gamepad_state.cross_axis = 0xff;
+ }
+
+ if (BTN_SQUARE_ON) {
+ gamepad_state.square_btn = 1;
+ gamepad_state.square_axis = 0xff;
+ }
+
+ if (BTN_TRIANGLE_ON) {
+ gamepad_state.triangle_btn = 1;
+ gamepad_state.triangle_axis = 0xff;
+ }
+
+ if (BTN_CIRCLE_ON) {
+ gamepad_state.circle_btn = 1;
+ gamepad_state.circle_axis = 0xff;
+ }
+
+ if (BTN_R1_ON) {
+ gamepad_state.r1_btn = 1;
+ gamepad_state.r1_axis = 0xff;
+ }
+
+ if (BTN_R2_ON) {
+ gamepad_state.r2_btn = 1;
+ gamepad_state.r2_axis = 0xff;
+ }
+
+ if (BTN_L1_ON) {
+ gamepad_state.l1_btn = 1;
+ gamepad_state.l1_axis = 0xff;
+ }
+
+ if (BTN_L2_ON) {
+ gamepad_state.l2_btn = 1;
+ gamepad_state.l2_axis = 0xff;
+ }
+
+ if (BTN_START_ON) {
+ gamepad_state.start_btn = 1;
+ }
+
+ if (BTN_SELECT_ON) {
+ gamepad_state.select_btn = 1;
+ }
+
+ if (BTN_PS_ON) {
+ gamepad_state.ps_btn = 1;
+ }
+
+ usb_gamepad_send();
+ }
+}
+
diff --git a/src/usb_gamepad.c b/src/usb_gamepad.c
new file mode 100644
index 0000000..b96ee6d
--- /dev/null
+++ b/src/usb_gamepad.c
@@ -0,0 +1,594 @@
+/* PS3 Teensy HID Gamepad
+ * Copyright (C) 2010 Josh Kropf <josh@slashdev.ca>
+ *
+ * Based on works by:
+ * grunskis <http://github.com/grunskis/gamepad>
+ * Toodles <http://forums.shoryuken.com/showthread.php?t=131230>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* USB Keyboard Example for Teensy USB Development Board
+ * http://www.pjrc.com/teensy/usb_keyboard.html
+ * Copyright (c) 2009 PJRC.COM, LLC
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#define USB_GAMEPAD_PRIVATE_INCLUDE
+
+#include "usb_gamepad.h"
+
+/**************************************************************************
+ *
+ * Configurable Options
+ *
+ **************************************************************************/
+
+// You can change these to give your code its own name.
+//#define STR_MANUFACTURER L"Slashdev"
+//#define STR_PRODUCT L"PS3 Gamepad"
+#define STR_MANUFACTURER L"SEGA"
+#define STR_PRODUCT L"VIRTUA STICK High Grade"
+
+
+// Mac OS-X and Linux automatically load the correct drivers. On
+// Windows, even though the driver is supplied by Microsoft, an
+// INF file is needed to load the driver. These numbers need to
+// match the INF file.
+#define VENDOR_ID 0x10C4
+#define PRODUCT_ID 0x82C0
+
+
+// USB devices are supposed to implment a halt feature, which is
+// rarely (if ever) used. If you comment this line out, the halt
+// code will be removed, saving 102 bytes of space (gcc 4.3.0).
+// This is not strictly USB compliant, but works with all major
+// operating systems.
+//#define SUPPORT_ENDPOINT_HALT
+
+
+
+/**************************************************************************
+ *
+ * Endpoint Buffer Configuration
+ *
+ **************************************************************************/
+
+#define ENDPOINT0_SIZE 64
+
+#define GAMEPAD_INTERFACE 0
+#define GAMEPAD_ENDPOINT 1
+#define GAMEPAD_SIZE 64
+#define GAMEPAD_BUFFER EP_DOUBLE_BUFFER
+
+static const uint8_t PROGMEM endpoint_config_table[] = {
+ 1, EP_TYPE_INTERRUPT_IN, EP_SIZE(GAMEPAD_SIZE) | GAMEPAD_BUFFER,
+ 0,
+ 0,
+ 0
+};
+
+
+/**************************************************************************
+ *
+ * Descriptor Data
+ *
+ **************************************************************************/
+
+// Descriptors are the data that your computer reads when it auto-detects
+// this USB device (called "enumeration" in USB lingo). The most commonly
+// changed items are editable at the top of this file. Changing things
+// in here should only be done by those who've read chapter 9 of the USB
+// spec and relevant portions of any USB class specifications!
+
+
+static uint8_t PROGMEM device_descriptor[] = {
+ 18, // bLength
+ 1, // bDescriptorType
+ 0x10, 0x01, // bcdUSB
+ 0, // bDeviceClass
+ 0, // bDeviceSubClass
+ 0, // bDeviceProtocol
+ ENDPOINT0_SIZE, // bMaxPacketSize0
+ LSB(VENDOR_ID), MSB(VENDOR_ID), // idVendor
+ LSB(PRODUCT_ID), MSB(PRODUCT_ID), // idProduct
+ 0x00, 0x01, // bcdDevice
+ 1, // iManufacturer
+ 2, // iProduct
+ 0, // iSerialNumber
+ 1 // bNumConfigurations
+};
+
+static uint8_t PROGMEM gamepad_hid_report_desc[] = {
+ 0x05, 0x01, // USAGE_PAGE (Generic Desktop)
+ 0x09, 0x05, // USAGE (Gamepad)
+ 0xa1, 0x01, // COLLECTION (Application)
+ 0x15, 0x00, // LOGICAL_MINIMUM (0)
+ 0x25, 0x01, // LOGICAL_MAXIMUM (1)
+ 0x35, 0x00, // PHYSICAL_MINIMUM (0)
+ 0x45, 0x01, // PHYSICAL_MAXIMUM (1)
+ 0x75, 0x01, // REPORT_SIZE (1)
+ 0x95, 0x0d, // REPORT_COUNT (13)
+ 0x05, 0x09, // USAGE_PAGE (Button)
+ 0x19, 0x01, // USAGE_MINIMUM (Button 1)
+ 0x29, 0x0d, // USAGE_MAXIMUM (Button 13)
+ 0x81, 0x02, // INPUT (Data,Var,Abs)
+ 0x95, 0x03, // REPORT_COUNT (3)
+ 0x81, 0x01, // INPUT (Cnst,Ary,Abs)
+ 0x05, 0x01, // USAGE_PAGE (Generic Desktop)
+ 0x25, 0x07, // LOGICAL_MAXIMUM (7)
+ 0x46, 0x3b, 0x01, // PHYSICAL_MAXIMUM (315)
+ 0x75, 0x04, // REPORT_SIZE (4)
+ 0x95, 0x01, // REPORT_COUNT (1)
+ 0x65, 0x14, // UNIT (Eng Rot:Angular Pos)
+ 0x09, 0x39, // USAGE (Hat switch)
+ 0x81, 0x42, // INPUT (Data,Var,Abs,Null)
+ 0x65, 0x00, // UNIT (None)
+ 0x95, 0x01, // REPORT_COUNT (1)
+ 0x81, 0x01, // INPUT (Cnst,Ary,Abs)
+ 0x26, 0xff, 0x00, // LOGICAL_MAXIMUM (255)
+ 0x46, 0xff, 0x00, // PHYSICAL_MAXIMUM (255)
+ 0x09, 0x30, // USAGE (X)
+ 0x09, 0x31, // USAGE (Y)
+ 0x09, 0x32, // USAGE (Z)
+ 0x09, 0x35, // USAGE (Rz)
+ 0x75, 0x08, // REPORT_SIZE (8)
+ 0x95, 0x04, // REPORT_COUNT (4)
+ 0x81, 0x02, // INPUT (Data,Var,Abs)
+ 0x06, 0x00, 0xff, // USAGE_PAGE (Vendor Specific)
+ 0x09, 0x20, // Unknown
+ 0x09, 0x21, // Unknown
+ 0x09, 0x22, // Unknown
+ 0x09, 0x23, // Unknown
+ 0x09, 0x24, // Unknown
+ 0x09, 0x25, // Unknown
+ 0x09, 0x26, // Unknown
+ 0x09, 0x27, // Unknown
+ 0x09, 0x28, // Unknown
+ 0x09, 0x29, // Unknown
+ 0x09, 0x2a, // Unknown
+ 0x09, 0x2b, // Unknown
+ 0x95, 0x0c, // REPORT_COUNT (12)
+ 0x81, 0x02, // INPUT (Data,Var,Abs)
+ 0x0a, 0x21, 0x26, // Unknown
+ 0x95, 0x08, // REPORT_COUNT (8)
+ 0xb1, 0x02, // FEATURE (Data,Var,Abs)
+ 0xc0 // END_COLLECTION
+};
+
+
+#define CONFIG1_DESC_SIZE (9+9+9+7)
+#define GAMEPAD_HID_DESC_OFFSET (9+9)
+static uint8_t PROGMEM config1_descriptor[CONFIG1_DESC_SIZE] = {
+ // configuration descriptor, USB spec 9.6.3, page 264-266, Table 9-10
+ 9, // bLength;
+ 2, // bDescriptorType;
+ LSB(CONFIG1_DESC_SIZE), // wTotalLength
+ MSB(CONFIG1_DESC_SIZE),
+ 1, // bNumInterfaces
+ 1, // bConfigurationValue
+ 0, // iConfiguration
+ 0x80, // bmAttributes
+ 50, // bMaxPower
+ // interface descriptor, USB spec 9.6.5, page 267-269, Table 9-12
+ 9, // bLength
+ 4, // bDescriptorType
+ GAMEPAD_INTERFACE, // bInterfaceNumber
+ 0, // bAlternateSetting
+ 1, // bNumEndpoints
+ 0x03, // bInterfaceClass (0x03 = HID)
+ 0x00, // bInterfaceSubClass (0x00 = No Boot)
+ 0x00, // bInterfaceProtocol (0x00 = No Protocol)
+ 0, // iInterface
+ // HID interface descriptor, HID 1.11 spec, section 6.2.1
+ 9, // bLength
+ 0x21, // bDescriptorType
+ 0x11, 0x01, // bcdHID
+ 0, // bCountryCode
+ 1, // bNumDescriptors
+ 0x22, // bDescriptorType
+ sizeof(gamepad_hid_report_desc), // wDescriptorLength
+ 0,
+ // endpoint descriptor, USB spec 9.6.6, page 269-271, Table 9-13
+ 7, // bLength
+ 5, // bDescriptorType
+ GAMEPAD_ENDPOINT | 0x80, // bEndpointAddress
+ 0x03, // bmAttributes (0x03=intr)
+ GAMEPAD_SIZE, 0, // wMaxPacketSize
+ 10 // bInterval
+};
+
+// If you're desperate for a little extra code memory, these strings
+// can be completely removed if iManufacturer, iProduct, iSerialNumber
+// in the device desciptor are changed to zeros.
+struct usb_string_descriptor_struct {
+ uint8_t bLength;
+ uint8_t bDescriptorType;
+ int16_t wString[];
+};
+static struct usb_string_descriptor_struct PROGMEM string0 = {
+ 4,
+ 3,
+ {0x0409}
+};
+static struct usb_string_descriptor_struct PROGMEM string1 = {
+ sizeof(STR_MANUFACTURER),
+ 3,
+ STR_MANUFACTURER
+};
+static struct usb_string_descriptor_struct PROGMEM string2 = {
+ sizeof(STR_PRODUCT),
+ 3,
+ STR_PRODUCT
+};
+
+// This table defines which descriptor data is sent for each specific
+// request from the host (in wValue and wIndex).
+static struct descriptor_list_struct {
+ uint16_t wValue;
+ uint16_t wIndex;
+ const uint8_t *addr;
+ uint8_t length;
+} PROGMEM descriptor_list[] = {
+ {0x0100, 0x0000, device_descriptor, sizeof(device_descriptor)},
+ {0x0200, 0x0000, config1_descriptor, sizeof(config1_descriptor)},
+ {0x2100, GAMEPAD_INTERFACE, config1_descriptor+GAMEPAD_HID_DESC_OFFSET, 9},
+ {0x2200, GAMEPAD_INTERFACE, gamepad_hid_report_desc, sizeof(gamepad_hid_report_desc)},
+ {0x0300, 0x0000, (const uint8_t *)&string0, 4},
+ {0x0301, 0x0409, (const uint8_t *)&string1, sizeof(STR_MANUFACTURER)},
+ {0x0302, 0x0409, (const uint8_t *)&string2, sizeof(STR_PRODUCT)}
+};
+#define NUM_DESC_LIST (sizeof(descriptor_list)/sizeof(struct descriptor_list_struct))
+
+
+/**************************************************************************
+ *
+ * Variables - these are the only non-stack RAM usage
+ *
+ **************************************************************************/
+
+// zero when we are not configured, non-zero when enumerated
+static volatile uint8_t usb_configuration = 0;
+
+static gamepad_state_t PROGMEM gamepad_idle_state = {
+ .triangle_btn = 0, .square_btn = 0, .cross_btn = 0, .circle_btn = 0,
+ .l1_btn = 0, .r1_btn = 0, .l2_btn = 0, .r2_btn = 0,
+ .select_btn = 0, .start_btn = 0, .ps_btn = 0,
+ .direction = 0x08,
+ .l_x_axis = 0x80, .l_y_axis = 0x80, .r_x_axis = 0x80, .r_y_axis = 0x80,
+ .unknown = {0x00, 0x00, 0x00, 0x00},
+ .circle_axis = 0x00, .cross_axis = 0x00, .square_axis = 0x00, .triangle_axis = 0x00,
+ .l1_axis = 0x00, .r1_axis = 0x00, .l2_axis = 0x00, .r2_axis = 0x00
+};
+
+/*
+ * Series of bytes that appear in control packets right after the HID
+ * descriptor is sent to the host. They where discovered by tracing output
+ * from a Madcatz SF4 Joystick. Sending these bytes makes the PS button work.
+ */
+static uint8_t PROGMEM magic_init_bytes[] = {
+ 0x21, 0x26, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00
+};
+
+static uint8_t gamepad_idle_config = 0;
+
+// protocol setting from the host. We use exactly the same report
+// either way, so this variable only stores the setting since we
+// are required to be able to report which setting is in use.
+static uint8_t gamepad_protocol = 1;
+
+/**************************************************************************
+ *
+ * Public Functions - these are the API intended for the user
+ *
+ **************************************************************************/
+
+// initialize USB
+void usb_init(void) {
+ HW_CONFIG();
+ USB_FREEZE(); // enable USB
+ PLL_CONFIG(); // config PLL
+ while (!(PLLCSR & (1<<PLOCK))); // wait for PLL lock
+ USB_CONFIG(); // start USB clock
+ UDCON = 0; // enable attach resistor
+ usb_configuration = 0;
+ UDIEN = (1<<EORSTE)|(1<<SOFE);
+ sei();
+}
+
+// return 0 if the USB is not configured, or the configuration
+// number selected by the HOST
+uint8_t usb_configured(void) {
+ return usb_configuration;
+}
+
+gamepad_state_t gamepad_state;
+
+inline void usb_gamepad_reset_state(void) {
+ memcpy_P(&gamepad_state, &gamepad_idle_state, sizeof(gamepad_state_t));
+}
+
+int8_t usb_gamepad_send(void) {
+ uint8_t intr_state, timeout, i;
+
+ if (!usb_configuration) return -1;
+ intr_state = SREG;
+ cli();
+ UENUM = GAMEPAD_ENDPOINT;
+ timeout = UDFNUML + 50;
+ while (1) {
+ // are we ready to transmit?
+ if (UEINTX & (1<<RWAL)) break;
+ SREG = intr_state;
+ // has the USB gone offline?
+ if (!usb_configuration) return -1;
+ // have we waited too long?
+ if (UDFNUML == timeout) return -1;
+ // get ready to try checking again
+ intr_state = SREG;
+ cli();
+ UENUM = GAMEPAD_ENDPOINT;
+ }
+
+ for (i=0; i<sizeof(gamepad_state_t); i++) {
+ UEDATX = ((uint8_t*)&gamepad_state)[i];
+ }
+
+ UEINTX = 0x3A;
+ SREG = intr_state;
+ return 0;
+}
+
+/**************************************************************************
+ *
+ * Private Functions - not intended for general user consumption....
+ *
+ **************************************************************************/
+
+ISR(USB_GEN_vect)
+{
+ uint8_t intbits;
+
+ intbits = UDINT;
+ UDINT = 0;
+ if (intbits & (1<<EORSTI)) {
+ UENUM = 0;
+ UECONX = 1;
+ UECFG0X = EP_TYPE_CONTROL;
+ UECFG1X = EP_SIZE(ENDPOINT0_SIZE) | EP_SINGLE_BUFFER;
+ UEIENX = (1<<RXSTPE);
+ usb_configuration = 0;
+ }
+}
+
+// Misc functions to wait for ready and send/receive packets
+static inline void usb_wait_in_ready(void)
+{
+ while (!(UEINTX & (1<<TXINI))) ;
+}
+static inline void usb_send_in(void)
+{
+ UEINTX = ~(1<<TXINI);
+}
+static inline void usb_wait_receive_out(void)
+{
+ while (!(UEINTX & (1<<RXOUTI))) ;
+}
+static inline void usb_ack_out(void)
+{
+ UEINTX = ~(1<<RXOUTI);
+}
+
+// USB Endpoint Interrupt - endpoint 0 is handled here. The
+// other endpoints are manipulated by the user-callable
+// functions, and the start-of-frame interrupt.
+//
+ISR(USB_COM_vect)
+{
+ uint8_t intbits;
+ const uint8_t *list;
+ const uint8_t *cfg;
+ uint8_t i, n, len, en;
+ uint8_t bmRequestType;
+ uint8_t bRequest;
+ uint16_t wValue;
+ uint16_t wIndex;
+ uint16_t wLength;
+ uint16_t desc_val;
+ const uint8_t *desc_addr;
+ uint8_t desc_length;
+
+ UENUM = 0;
+ intbits = UEINTX;
+ if (intbits & (1<<RXSTPI)) {
+ bmRequestType = UEDATX;
+ bRequest = UEDATX;
+ wValue = UEDATX;
+ wValue |= (UEDATX << 8);
+ wIndex = UEDATX;
+ wIndex |= (UEDATX << 8);
+ wLength = UEDATX;
+ wLength |= (UEDATX << 8);
+ UEINTX = ~((1<<RXSTPI) | (1<<RXOUTI) | (1<<TXINI));
+ if (bRequest == GET_DESCRIPTOR) {
+ list = (const uint8_t *)descriptor_list;
+ for (i=0; ; i++) {
+ if (i >= NUM_DESC_LIST) {
+ UECONX = (1<<STALLRQ)|(1<<EPEN); //stall
+ return;
+ }
+ desc_val = pgm_read_word(list);
+ if (desc_val != wValue) {
+ list += sizeof(struct descriptor_list_struct);
+ continue;
+ }
+ list += 2;
+ desc_val = pgm_read_word(list);
+ if (desc_val != wIndex) {
+ list += sizeof(struct descriptor_list_struct)-2;
+ continue;
+ }
+ list += 2;
+ desc_addr = (const uint8_t *)pgm_read_word(list);
+ list += 2;
+ desc_length = pgm_read_byte(list);
+ break;
+ }
+ len = (wLength < 256) ? wLength : 255;
+ if (len > desc_length) len = desc_length;
+ do {
+ // wait for host ready for IN packet
+ do {
+ i = UEINTX;
+ } while (!(i & ((1<<TXINI)|(1<<RXOUTI))));
+ if (i & (1<<RXOUTI)) return; // abort
+ // send IN packet
+ n = len < ENDPOINT0_SIZE ? len : ENDPOINT0_SIZE;
+ for (i = n; i; i--) {
+ UEDATX = pgm_read_byte(desc_addr++);
+ }
+ len -= n;
+ usb_send_in();
+ } while (len || n == ENDPOINT0_SIZE);
+ return;
+ }
+ if (bRequest == SET_ADDRESS) {
+ usb_send_in();
+ usb_wait_in_ready();
+ UDADDR = wValue | (1<<ADDEN);
+ return;
+ }
+ if (bRequest == SET_CONFIGURATION && bmRequestType == 0) {
+ usb_configuration = wValue;
+ usb_send_in();
+ cfg = endpoint_config_table;
+ for (i=1; i<5; i++) {
+ UENUM = i;
+ en = pgm_read_byte(cfg++);
+ UECONX = en;
+ if (en) {
+ UECFG0X = pgm_read_byte(cfg++);
+ UECFG1X = pgm_read_byte(cfg++);
+ }
+ }
+ UERST = 0x1E;
+ UERST = 0;
+ return;
+ }
+ if (bRequest == GET_CONFIGURATION && bmRequestType == 0x80) {
+ usb_wait_in_ready();
+ UEDATX = usb_configuration;
+ usb_send_in();
+ return;
+ }
+
+ if (bRequest == GET_STATUS) {
+ usb_wait_in_ready();
+ i = 0;
+ #ifdef SUPPORT_ENDPOINT_HALT
+ if (bmRequestType == 0x82) {
+ UENUM = wIndex;
+ if (UECONX & (1<<STALLRQ)) i = 1;
+ UENUM = 0;
+ }
+ #endif
+ UEDATX = i;
+ UEDATX = 0;
+ usb_send_in();
+ return;
+ }
+ #ifdef SUPPORT_ENDPOINT_HALT
+ if ((bRequest == CLEAR_FEATURE || bRequest == SET_FEATURE)
+ && bmRequestType == 0x02 && wValue == 0) {
+ i = wIndex & 0x7F;
+ if (i >= 1 && i <= MAX_ENDPOINT) {
+ usb_send_in();
+ UENUM = i;
+ if (bRequest == SET_FEATURE) {
+ UECONX = (1<<STALLRQ)|(1<<EPEN);
+ } else {
+ UECONX = (1<<STALLRQC)|(1<<RSTDT)|(1<<EPEN);
+ UERST = (1 << i);
+ UERST = 0;
+ }
+ return;
+ }
+ }
+ #endif
+ if (wIndex == GAMEPAD_INTERFACE) {
+ if (bmRequestType == 0xA1) {
+ if (bRequest == HID_GET_REPORT) {
+ usb_wait_in_ready();
+
+ for (i=0; i<sizeof(magic_init_bytes); i++) {
+ UEDATX = pgm_read_byte(&magic_init_bytes[i]);
+ }
+
+ usb_send_in();
+ return;
+ }
+ if (bRequest == HID_GET_IDLE) {
+ usb_wait_in_ready();
+ UEDATX = gamepad_idle_config;
+ usb_send_in();
+ return;
+ }
+ if (bRequest == HID_GET_PROTOCOL) {
+ usb_wait_in_ready();
+ UEDATX = gamepad_protocol;
+ usb_send_in();
+ return;
+ }
+ }
+ if (bmRequestType == 0x21) {
+ if (bRequest == HID_SET_REPORT) {
+ usb_wait_receive_out();
+ usb_ack_out();
+ usb_send_in();
+ return;
+ }
+ if (bRequest == HID_SET_IDLE) {
+ gamepad_idle_config = (wValue >> 8);
+ usb_send_in();
+ return;
+ }
+ if (bRequest == HID_SET_PROTOCOL) {
+ gamepad_protocol = wValue;
+ usb_send_in();
+ return;
+ }
+ }
+ }
+ }
+ UECONX = (1<<STALLRQ) | (1<<EPEN); // stall
+}
+
+
diff --git a/src/usb_gamepad.h b/src/usb_gamepad.h
new file mode 100644
index 0000000..fe0ebf6
--- /dev/null
+++ b/src/usb_gamepad.h
@@ -0,0 +1,134 @@
+#ifndef usb_gamepad_h__
+#define usb_gamepad_h__
+
+#include <stdint.h>
+
+void usb_init(void); // initialize everything
+uint8_t usb_configured(void); // is the USB port configured
+
+typedef struct {
+ // digital buttons, 0 = off, 1 = on
+
+ uint8_t square_btn : 1;
+ uint8_t cross_btn : 1;
+ uint8_t circle_btn : 1;
+ uint8_t triangle_btn : 1;
+
+ uint8_t l1_btn : 1;
+ uint8_t r1_btn : 1;
+ uint8_t l2_btn : 1;
+ uint8_t r2_btn : 1;
+
+ uint8_t select_btn : 1;
+ uint8_t start_btn : 1;
+ uint8_t : 2;
+ uint8_t ps_btn : 1;
+ uint8_t : 3;
+
+ // digital direction, use the dir_* constants(enum)
+ // 8 = center, 0 = up, 1 = up/right, 2 = right, 3 = right/down
+ // 4 = down, 5 = down/left, 6 = left, 7 = left/up
+
+ uint8_t direction;
+
+ // left and right analog sticks, 0x00 left/up, 0x80 middle, 0xff right/down
+
+ uint8_t l_x_axis;
+ uint8_t l_y_axis;
+ uint8_t r_x_axis;
+ uint8_t r_y_axis;
+
+ uint8_t unknown[4];
+
+ // button axis, 0x00 = unpressed, 0xff = fully pressed
+
+ uint8_t triangle_axis;
+ uint8_t circle_axis;
+ uint8_t cross_axis;
+ uint8_t square_axis;
+
+ uint8_t l1_axis;
+ uint8_t r1_axis;
+ uint8_t l2_axis;
+ uint8_t r2_axis;
+} gamepad_state_t;
+
+extern gamepad_state_t gamepad_state;
+
+void usb_gamepad_reset_state(void);
+
+int8_t usb_gamepad_send(void);
+
+
+// Everything below this point is only intended for usb_gamepad.c
+#ifdef USB_GAMEPAD_PRIVATE_INCLUDE
+#include <avr/io.h>
+#include <avr/pgmspace.h>
+#include <avr/interrupt.h>
+
+#define EP_TYPE_CONTROL 0x00
+#define EP_TYPE_BULK_IN 0x81
+#define EP_TYPE_BULK_OUT 0x80
+#define EP_TYPE_INTERRUPT_IN 0xC1
+#define EP_TYPE_INTERRUPT_OUT 0xC0
+#define EP_TYPE_ISOCHRONOUS_IN 0x41
+#define EP_TYPE_ISOCHRONOUS_OUT 0x40
+
+#define EP_SINGLE_BUFFER 0x02
+#define EP_DOUBLE_BUFFER 0x06
+
+#define EP_SIZE(s) ((s) == 64 ? 0x30 : \
+ ((s) == 32 ? 0x20 : \
+ ((s) == 16 ? 0x10 : \
+ 0x00)))
+
+#define MAX_ENDPOINT 4
+
+#define LSB(n) (n & 255)
+#define MSB(n) ((n >> 8) & 255)
+
+#if defined(__AVR_AT90USB162__)
+#define HW_CONFIG()
+#define PLL_CONFIG() (PLLCSR = ((1<<PLLE)|(1<<PLLP0)))
+#define USB_CONFIG() (USBCON = (1<<USBE))
+#define USB_FREEZE() (USBCON = ((1<<USBE)|(1<<FRZCLK)))
+#elif defined(__AVR_ATmega32U4__)
+#define HW_CONFIG() (UHWCON = 0x01)
+#define PLL_CONFIG() (PLLCSR = 0x12)
+#define USB_CONFIG() (USBCON = ((1<<USBE)|(1<<OTGPADE)))
+#define USB_FREEZE() (USBCON = ((1<<USBE)|(1<<FRZCLK)))
+#elif defined(__AVR_AT90USB646__)
+#define HW_CONFIG() (UHWCON = 0x81)
+#define PLL_CONFIG() (PLLCSR = 0x1A)
+#define USB_CONFIG() (USBCON = ((1<<USBE)|(1<<OTGPADE)))
+#define USB_FREEZE() (USBCON = ((1<<USBE)|(1<<FRZCLK)))
+#elif defined(__AVR_AT90USB1286__)
+#define HW_CONFIG() (UHWCON = 0x81)
+#define PLL_CONFIG() (PLLCSR = 0x16)
+#define USB_CONFIG() (USBCON = ((1<<USBE)|(1<<OTGPADE)))
+#define USB_FREEZE() (USBCON = ((1<<USBE)|(1<<FRZCLK)))
+#endif
+
+// standard control endpoint request types
+#define GET_STATUS 0
+#define CLEAR_FEATURE 1
+#define SET_FEATURE 3
+#define SET_ADDRESS 5
+#define GET_DESCRIPTOR 6
+#define GET_CONFIGURATION 8
+#define SET_CONFIGURATION 9
+#define GET_INTERFACE 10
+#define SET_INTERFACE 11
+// HID (human interface device)
+#define HID_GET_REPORT 1
+#define HID_GET_IDLE 2
+#define HID_GET_PROTOCOL 3
+#define HID_SET_REPORT 9
+#define HID_SET_IDLE 10
+#define HID_SET_PROTOCOL 11
+// CDC (communication class device)
+#define CDC_SET_LINE_CODING 0x20
+#define CDC_GET_LINE_CODING 0x21
+#define CDC_SET_CONTROL_LINE_STATE 0x22
+#endif
+#endif